Here we present you all features of O3D by theirs categories. :
- Core -> contains all bases class and tools used by all others modules
- Math -> contains lot of mathematical tools
- Network -> contains all network components
- Image -> bitmaps picture manager (read/write/filters)
- Physic -> physic engine and colissions detection
- Scene -> the 3d engine (principaly the graphic parts)
- Audio -> the 2d/3d audio module
- Gui -> Graphical Unit Interface manager
- Studio -> A scene editor that can manage lots of features
- MaxPorter -> A 3D Studio Max Script exporter