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Here what can do
Audio :
- Managed by OpenAL a powerfull sound library
- Multi-sources of sound can be played at same time in 2d or 3d space
- Multi-listener (such as a camera)
- Can play WAV (streamed) and OGG (streamed)
- Sources can be put in the hierarchy tree of the 3d scene for easy transformations
- Fade-in and fade-out on sources. (auto stop at the end of a fade-out)
- Automatique attribution of hardware buffer with a priority to the more significatives sourves
- EAX 2.0 environnement support, for occlusion, obstruction and lot of effects on source and listnerer
- 8 predefined occlusion/obstruction material for the sources
- 26 predefined environnement for the listeners